About Weekly Updates Palladium Books® Weekly Update – July 31, 2018

Palladium Books® Weekly Update – July 31, 2018

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By Kevin Siembieda

The big announcement this week is TWO Rifts® Bundle of Holding offers that start today, July 31, and run until Monday, August 20, 2018. Details below.

I’m going to keep this Weekly Update very short as most of us will be gone to Gen Con for most of the week. The Rifter® #80 arrived on Monday and both it and The Rifter® #81 shipped to subscribers and to Distributors the day it arrived on July 30. There are free previews of both issues available on DriveThruRPG.com along with The Rifter #77 going live later this week and recent PDF additions of Beyond the Supernatural™ RPG, 2nd Edition, Nightbane®: Through the Glass Darkly™ and Nightlands™ along with 200+ other Palladium titles.

New! Rifts® Essentials Bundle of Holding – Starts today, July 31, 2018


The folks at Bundle of Holding have resurrected and streamlined their popular, July 2017 Rifts® Bundle, renaming it Rifts® Essentials to focus on the core rule book and key supplements for Rifts®. This bargain-priced revival is your starting point for a campaign of mind-blowing adventure across a future Earth shattered by countless otherworldly invasions. And after you get this Essentials collection, check out the all-NEW Rifts® World Books offer with supplements and sourcebooks (described below).

Rifts® “Essentials” Starter Collection (US $8.95 – total value $33.50). It is called the Rifts® “Essentials” Bundle because it contains everything you need to play or start a campaign:

  • Rifts® Ultimate Edition™ (376 page core rule book).
  • Rifts® Sourcebook One™ (160 page adventure sourcebook).
  • Rifts® Primer (tips on running games and creating adventures).

Total PDF retail value of $33.50, all for only $8.95!

BONUS Collection (currently US $20.11):

If you pay more than this offer's threshold (average) price ($20.11 when we post this, but the longer you wait, the higher it will go), you will level up and also get this offer's entire Bonus Collection.

  • Rifts® Game Master Guide (352 pages of stats, robots, vehicles, gear and maps).
  • Rifts® Book of Magic (352 pages, 900+ spells, plus magic items, herbs, symbiotes and more).
  • Rifts® Game Master Kit (character sheets, G.M. tools).

Bargain price and charity support. Not only do you get to try something new or build your existing e-library at a bargain price, but 10% of every purchase goes toward charity! We chose to support the National Center for Missing and Exploited Children (www.missingkids.com) with both bundles. They provide desperately needed help and services to those in need of them.

Rifts® challenges and stimulates your imagination like few role-playing games ever will. Its twisted, post-apocalyptic world of science fiction, fantasy and horror offers diverse player characters and gaming opportunities you seldom see in the same setting. WARNING: Read a few of these books and you may be hooked playing adventures that pit you against an endless array of aliens, supernatural creatures, magic and super-technology that spans countless worlds and dimensions.

If you have never played Rifts®, the Essentials Bundle gives you plenty to get rolling. If you are a long time Rifts® fan, you get the Rifts® Ultimate Edition RPG and other “core” books to have available as a digital reference. Rifts® Savage Worlds® players, this is a great way to learn more about the world and incorporate new elements and surprises into your game.

The Rifts® Essentials Bundle will END on August 20, 2018 – don’t miss out on this limited time offer!

New! Rifts® “World Books Bundle” of Holding – Starts today, July 31, 2018


The Rifts® “World Books” STARTER Collection (US $14.95 – total value $58.50). For just US $14.95 you get five World Books, below, in this offer’s Starter Collection.

  • World Book 1: Vampire Kingdoms, Revised (224 pages, vampires and much more).
  • World Book 13: Lone Star (176 pages, CS secrets, Dog Boys, mutants, the bandit Pecos Empire, villains and more).
  • World Book 16: Federation of Magic (160 pages, 8 mages, Techno-Wizard devices, magic powers, automatons and more).
  • World Book 20: Canada (192 pages, notable places, 20+ monsters, cyborg headhunters, Tundra Rangers, and more).
  • World Book 30: D-Bees of North America (224 pages, nearly 100 non-humans usable as player characters, NPCs or villains).

Rifts® “World Books” BONUS Collection (threshold currently $25.44 – retail value $61.50). Total retail value: $120

If you pay more than this offer's threshold (average) price ($25.44 when we post this, but the longer you wait, the higher it will go), you will level up and also get this offer's entire Bonus Collection with six more supplements and sourcebooks worth an additional $61.50.

  • World Book 11: Coalition War Campaign (224 pages of info about the Coalition States and their weapons, gear, power armor, robots, and vehicles).
  • World Book 15: Spirit West (208 pages, Shaman powers, spells, spirits, monsters and more).
  • World Book 22: Free Quebec (192 pages, your Rifts® Canada companion, Glitter Boys, weapons, gear, notable places and more).
  • Sourcebook 4: Coalition Navy (112 pages; the name says it all, plus monsters and pirates).
  • Vampires Sourcebook (176 pages, more about vampires, werebeasts, Soulcraft magic, vampire hunting, monsters, and much more).
  • Adventure Sourcebook 3: The Black Vault (48 pages, the Coalition’s hidden vault of magic artifacts and 101 magic items).

And 10% of every purchase goes to the National Center for Missing and Exploited Children (www.missingkids.com) with both bundles. They provide desperately needed help and services to those in need of them.

Remember, if you haven't already purchased the Rifts Essentials Bundle with the core rule book and key supplements, start there first!

For each offer, the customer can pay the minimum price to get all the titles in that offer's Starter Collection. If you pay more than that offer's threshold (average) price, you also get all the titles in that offer's Bonus Collection. The Rifts® World Book offer ends August 20, 2018.

The Rifter Number 80

UPDATE: The Rifter® #80 – Available now

Shipped on Monday, July 30, and is available now. Both #80 and #81 are pretty freakin’ awesome and contain a large amount of official source material we know you will enjoy.

The Rifter® #80 contains material for players and Game Masters alike and 90% is “official” source material. I highly recommend it. Includes: Splicers® House of the Red Sands™ (official source material), a new and secretive Great House hidden in the desert, with new O.C.C.s, enhancements, creatures and more, by Kris Tipping and others. For the Palladium Fantasy RPG®: The Wayfarers (official source material), gypsy-like nomads who travel the Palladium World and have their own secret ways, by Julius Rosenstein. Rifts® Chaos Earth® Nebraska, Part One (official source material) by Dan Frederick, Megan Timperley and Kevin Siembieda. For Heroes Unlimited™: Masters Unlimited™ by Paul Herbert; plus news and coming attractions. 112 pages. See the full description elsewhere in this Update. And check out the free Sneak Preview on DriveThruRPG.com!

The Rifter Number 81

The Rifter® #81 – Available now

The Rifter® #81 shipped on Monday, July 30, and is available now. This is another great issue, at least half of which is “official.” That includes my official Palladium Fantasy RPG® fully fleshed out adventure featuring Wolfen Vampires and iconic Lord DeSilca characters; Navigating Game Power Levels by Greg Diaczyk and me (Kevin Siembieda); for the Palladium Fantasy RPG®, an in-depth look at the Gnomes of Ophid’s Grasslands by Hendrik Härterich; Rifts® Chaos Earth® Nebraska, Part Two, “official” source material by Kevin Siembieda, Dan Frederick and Megan Timperley; a new and expanded look at the Heroes Unlimited™ Super-Sleuth by Matt Reed, and more. See the full description elsewhere in this Update. And check out the free Sneak Preview on DriveThruRPG.com!

Rifts Bestiary

UPDATE: Rifts® Bestiary Vol. One and Vol. Two

What you see here is the pencil art by Charles Walton II for the cover of Rifts® Bestiary Volume One. It was sent to the digital painter Chuck works with a few weeks ago. And yes that is a new creature. Charles and I have been working away on artwork and writing for the new and old creatures (Chuck has created 20 new critters, plus there are another 12-20 new monsters by various other people and a few by me). One of the things I am really enjoying about some of the new creatures is that among the predators and monsters are beasts that players can also use for their characters as war mounts, attack animals, companions and pets. I think there will be some fun surprises you will very much enjoy. These two books are developing into something truly fun and special.

Rifts Bestiary

What are the Rifts® Bestiary of North America, Volume One and Two?

We are collecting the hundreds of monsters and beasts of Rifts Earth into easy to use reference books, similar to what we did with D-Bees of North America. Only there are so many wondrous and fierce creatures that we cannot squeeze them into one book – plus we are adding a bunch of new creatures to add more fun and menace to your Rifts® games. Some will be a nuisance, others pets and companions, some are suitable M.D.C. riding animals, and some are slobbering beasts.

The first two Rifts® Bestiary™ sourcebooks are being created simultaneously, right now! Between them, these two volumes compile all the beasts of Rifts North America (unintelligent monsters, predators, notable animals and intelligent beings that are monstrous or animal-like in appearance or behavior) from all current World Books and Sourcebooks. In addition to a growing number of brand new critters and monsters by Kevin Siembieda, Chuck Walton, Carl Gleba, Greg Diaczyk and others! All adding new life to the savage wilderness of Rifts North America (US, Canada, Mexico). Presented in alphabetical order, with maps showing their range and location, in two big books.

  • Monsters and animals of Rifts North America organized in two big, easy to use sourcebooks. Predators, exotic riding animals, beasts of burden, alien horrors, giant insects and more.
  • Updated descriptions and information where applicable.
  • Updated and uniform stat blocks.
  • A good number of brand new creatures are being added too.
  • A map for every creature showing where it is found.
  • Fully illustrated, much of the art by Charles Walton II, along with Siembieda and many others.
  • 192-224 pages each volume – $26.99 retail – Cat. No. 896 (Volume One) and Cat. No. 897 (Volume Two). In production. Release date: Summer – i.e., as fast as we can kick these bad boys out!

Gen Con – Indianapolis, Indiana – August, 2018

Gen Con is here! We look forward to seeing many Palladium fans there. Of course, we will bring a bunch o’ books for ALL game lines, new and old, including the Raw Preview Editions, new releases, The Rifter, some T-shirts, prints, original art, out of print collectibles and maybe a surprise or two.

  • Meet a number of Palladium creators and get books signed by characters like:
    - Kevin Siembieda, Writer and Game Designer
    - Carmen Bellaire, Writer and Game Designer
    - Brandon Aten, Writer and Game Designer
    - Wayne Smith, Editor, Rifter®
    - Mark Oberle, Writer
    - Glen Evans, Writer
    - Charles Walton II, Artist
  • Get the latest game releases.
  • Enjoy coupon book Gen Con specials.
  • Get Raw Preview editions and collectibles.
  • Pick up back issues and even some out of print titles.
  • Buy art prints, one-of-a-kind negatives, and original artwork.
  • Buy published art by Charles Walton II or a character sketch.
  • Get collector items and other rare or unusual items.
  • We are all happy to chat and sign books.
  • Please swing by to say hello.

New on DriveThruRPG.com – The Rifter® #77 (available Thursday), Beyond the Supernatural RPG, 2nd Ed., and FREE Rifter® #81 (and #80) Sneak Preview

New: Beyond the Supernatural™ RPG, 2nd Edition: The completely revised core game with 14 character classes and 42 occupations for “ordinary people,” 100+ psychic abilities, 16 monsters, the Lazlo Agency, world setting and rules. Epic fun. Nightbane®: Through the Glass Darkly™ offers truly weird and gruesome Fleshsculptor magic, the Mirrormage, Cybermage, the Shadowleague, dangerous brotherhoods, magic artifacts, 50 spells, three full adventures, ideas for additional adventures and more. It joins the Palladium library of more than 200 PDF game titles available. The Rifter® #80 AND Rifter® #81 FREE Sneak Previews offer you a glimpse at the two new Rifters® that ship as printed books on July 30, 2018, from Palladium. Both offer a wealth of official source material for Rifts® Chaos Earth, Palladium Fantasy RPG® and more.

Recently made available: The Splicers®: I Am Legion™ Adventure Sourcebook contains 6 new Great Houses, 4 new Host Armors, 6 new War Mounts, 19 new Bio-Weapons, 15 new killer machines, new Bio-Enhancements, Amalgam creation tables, Legion and a series of adventures that build into a small campaign, and more. Nightbane® RPG, the core rules for this modern horror setting with elements of the monstrous, demonic and tormented superheroes (the Nightbane). Nightbane® Between the Shadows™ Sourcebook, the Dreamstream™, the Astral Plane, the sinister Spook Squad, world info, and more. Nightlands™ Sourcebook for the Nightbane® RPG, containing secrets of the Nightlords™, their minions and their home dimension: the Nightlands, a twisted mockery of our own Earth. Plus 41 wicked NPC villains, 12 monsters, 12 demons, notable Nightlands™ locations, and more! Library of Bletherad™, an epic Palladium Fantasy sourcebook containing 21 Rune Weapons, 50+ new spells, Shadowcasting™ Magic, Fulmination Magic, forgotten history, secrets and more! The Rifter® #76 offers Rifts®/Phase World® Elemental Primorda™, the Rifts® Pecos Badlands town of Gohjjunk™, Doc Feral™ and some Mutants for Heroes Unlimited™, a Ninjas & Superspies™ adventure, a Savage Rifts® preview, and Splicers®: I Am Legion™: Part 5.

Adventures on the High Seas™ (Fantasy, 2nd Edition) with 13 O.C.C.s, 20+ character sheets, 30 ships, 12 ports, cities and towns, the Island of the Cyclops, Floenry Islands, ship combat rules, and adventures. Old Ones™ (Fantasy 2nd Edition), has 50 different cities, towns and forts (all mapped!), Illusionist and Monk O.C.C.s, 7 adventures (and ideas for many more), plus the Old Ones! Hell Followed™ for Dead Reign® features masked lunatics, 11 new zombies, 7 apocalyptic character classes, stats for 23 disasters, and more.

Palladium Collectibles, Artwork, Books, Toys and More in Kevin’s Online Toy & Collectibles eBay Store

Sale on all Star Wars toys, as Alex and I continue to add Star Wars toys and a growing number of all kinds of collectibles – and we’ll be adding more Palladium Books original art and items to the store, so keep an eye out for them.

This includes one-of-a-kind original artwork, prints, Rifts® and Robotech® artwork by Kevin Long, me and others. There is also a range of limited editions, rare book titles and limited edition hardcovers, toys and more that are all being added to my online store over the next several weeks, so keep an eye out. Alex and I will keep adding items as our busy schedules allow, but we have a lot of fun collectibles available now and coming soon. Items include original art, out of print titles, redlined proofreader photocopies signed by me and the staff, signed manuscripts with editors’ corrections, some original art, hardcover books (including Rifts® Lemuria, Northern Gun™ One, Northern Gun™ Two, Megaverse® in Flames™, Beyond the Supernatural™ Gold, Rifts® Machinations of Doom™ Gold and Rifts® Ultimate Gold) and other items available. There are also hundreds of toys and action figures, all from my personal archives and collection. Take a look every weekend for new items added.


RIFTS® Tournament by the RPGLeague® – August 11, 2018 – San Diego

At Ease Games Gaming & Tournament Center is the location – 8-11-2018

8990 Miramar Rd #140
San Diego, CA 92126


This is the group's second role-playing tournament. Yes, ladies and gentlemen, the Game Masters will be judged by the RPGLeague which is why this is an Open Call for all players and friends of a friend of a friend, to come down play in these 3-4 hour adventures. Player judges will fill out score cards per each game master per game.

This is open to all people – not just group members – who wish to try their hand at running a Rifts® game. If you are already experienced in running Rifts® this is a good opportunity to show off your stuff.

Tournament requirements: Each game must have at least TWO social talking sessions between Player Characters (PCs) and one or more Non-Player Characters (NPCs). Mission briefings and PCs talking to each other during combat does not count. Please Note: Lack of this requirement may disqualify the game session from being entered for scoring!

Tournament Schedule: Saturday 9:00 am to 10:00 pm of 2 game sessions for 3 separate rounds with each session consisting of 4 hrs each.

For the Tournament the following is strongly suggested:

  • Utilize music and sound effects at least once per adventure.
  • Utilize handouts, pictures, and visual aids using any media.
  • Utilize 5 point scene formula for adventure creation.
  • Demonstrate and encourage immersive role-playing and thematic storytelling.
  • Use the blank group adventure document for uniform adventure presentation.
    1) Social dilemma.
    2) Combat.
    3) Investigation.
    4) Something weird and or funny.
    5) World-building.

Each of the Group’s G.M.s will be writing their own adventures for the tournament and the content is strongly encouraged to demonstrate and show off what your personal monthly campaign is going to be about.

Closing Thoughts – See you at Gen Con

Gotta run. Enjoy the two Rifts® Bundles of Holding as well as The Rifter® #80 and #81 hot off the press. We will see some of you at Gen Con. Please swing by to say hello, buy some stuff and hang out.

– Kevin Siembieda, Publisher, Game Designer, Artist, Gamer

Splicers I Am Legion

New! Splicers® Sourcebook: I Am Legion Adventure – available now

This big, 256 page adventure sourcebook for Splicers® is jam-packed with new Host Armors, War Mounts, Bio-Enhancements and a sweeping six part adventure, plus many additional adventure ideas, non-player characters, monsters and more. It introduces the new, megalomaniacal Machine personality known as Legion and her horde of nightmarish robots.

  • 6 new Great Houses.
  • 4 new Host Armors.
  • 6 new Splicers War Mounts, plus monsters.
  • 7 new Bio-Enhancements and augmentation.
  • 19 new Bio-Weapons, including the Hive Sword, Bug Bombs and more.
  • 15 new machines – robots and amalgams of the murderous Legion.
  • The Factory Walker – the single largest robot on the planet.
  • Amalgam creation tables, new alien predators, many NPCs and more.
  • Legion: A new and psychotic personality of N.E.X.U.S., statted and described.
  • All built into a sprawling and epic multi-part adventure!
  • Written by Chuck Walton II, Christopher Kluge, Lance Colley and others.
  • Cover and interior art by Charles Walton II.
  • 256 pages – Cat. No. 201 – $26.99 retail – available now.

Splicers RPG

Splicers® RPG – Available now

Splicers® is a dark world of the future where a nano-plague has made touching metal deadly, and humans are forced to use genetically engineered, living weapons and organic war machines to battle N.E.X.U.S., an insane Artificial Intelligence and her legion of robots and genetic abominations and amalgams.

This is the core rule book to get your Splicers campaign started. A complete role-playing game. Compatible with Rifts® and other Mega-Damage® settings.

  • The Machine, her 7 personalities, and 19 robots, like the Necrobots, Necroborgs, Assault Slayers, Steel Troopers and many others.
  • The Human Resistance and their living organic weapons and technology.
  • Super-powerful Host Armor, War Mounts and Bio-Weapons.
  • 10 O.C.C.s like the Archangel, Dreadguard, Packmaster and others.
  • All built into a sprawling, multi-part adventure!
  • Written by Carmen Bellaire.
  • 224 pages – Cat. No. 200 – $23.95 retail – available now.

The Rifter Number 80

NEW! The Rifter® #80 – Available now

The Rifter® is all about new ideas, pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games (and The Rifter®) are all about expressions of your imagination. Of making ideas, characters and stories come to life. There is no one way to look at things. Open your mind to the infinite possibilities.

This issue of The Rifter® presents new settings and people, monsters, villains, heroes, and the bizarre to expand your worlds of adventure. The creatures, villains, magic, weapons, powers and gear for one game world can be easy imported into almost any other world setting. Adventures for one setting can also be adapted to completely other worlds with some easy and obvious modifications. Unleash your imagination. Use The Rifter® to fuel your own campaigns. Game Masters, surprise your players with a creature or villain they never see coming because it is adapted from material for another game setting. Or give your players optional characters to play or special abilities or gear from the pages of The Rifter®. Most of all, have fun.

Rifter® #80 Highlights:

  • Palladium Fantasy RPG® – Wayfarers™ by Julius Rosenstein & Kevin Siembieda. Rogues who travel the world in caravans, robbing, beguiling and trading with everyone from the monster races to humans. They arrive with entertainers, Seers, Psi-Healers, exotic trade goods, rumors and news. They also bring thieves, con artists and vagabonds, all happy to rob people blind. You will never think of thieves the same way after you read the Swapper’s Code, the Wayfarer Thief and Wizard-Thief. 7 Wayfarer O.C.C.s to add spice to your adventurer group and can be encountered anywhere as NPC villains. “Official” source material.
  • Splicers® – House of the Red Sands™ by Kris Tipping & Charles Walton II. An epic desert setting and new Splicer House and their unique, new Host Armors, War Mounts, Desert Rose, bio-engineered ants, other creations and plenty of adventure ideas. “Official” source material.
  • Heroes Unlimited™ – Masters Unlimited™, by Paul Herbert. An insidious, new villainous organization, notable super-villains and adventure ideas galore.
  • Rifts® Chaos Earth® – Nebraska by Daniel Frederick, Megan Timperley & Kevin Siembieda. The chaos of the Great Cataclysm is different around the globe. This source material examines the events and survivors of Nebraska, and monsters such as the Ash Worm, Undead Fossils, Demon Hoppers and the Whispering Field. Part One. “Official” source material.
  • News, coming attractions, product descriptions and more.
  • 112 pages – $14.99 retail – Cat. No. 180. Available now. Free Sneak Preview available on DriveThruRPG.com.

The Rifter Number 81

NEW! The Rifter® #81 – Available now

The Rifter® #81 is at the printer and ships July 30, 2018. This issue is all about the gaming experience, mystery, new character classes, adventure, strange people, exotic lands, monsters, and battling the forces of evil. A fun read with material for players and Game Masters alike.

Every issue of The Rifter® is an idea factory for players and Game Masters to generate new ideas and find new avenues of adventure. It provides useful, ready to go source material you can just drop into your ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. And the many new characters, O.C.C.s, powers, magic, weapons, villains, monsters, adventures and ideas for one setting can be easily adapted to any Palladium setting. Every issue has material for Rifts® and usually 2-3 other Palladium game lines. The focus of this issue is Palladium Fantasy®, Heroes Unlimited™, Rifts® Chaos Earth®, and RPG advice. Don’t forget, unofficial material can be easily adapted for use in ANY Palladium game setting.

Rifter® #81 Highlights:

  • Rifts® Chaos Earth® – Nebraska Part 2 by Siembieda, Frederick, and Timperley. Four new Chaos Earth character classes: the Ash Fallen (raiders), Lost Skeletons Militia, National Guard, and Prepper/Survivalists, plus a new D-Bee, the Lohran River People, Uncontrolled Psychic Powers Table, and adventure ideas. “Official” source material.
  • Heroes Unlimited™ source material by Matt Reed. A sweeping and epic look at the expanded Super Sleuth power category. New and expanded abilities, specialized gear, different types of Super Sleuths, sample characters, and more. Reading it will make you want to roll up a character and start unraveling mysteries and solving crimes.
  • Palladium Fantasy RPG® – Gnomes by Hendrik Härterich. Learn about the Gnomes of Ophid’s Grasslands, their fighters, their land-ships, their secrets, their homesteads, why they enjoy adventuring and how such small beings pack a big punch.
  • Palladium Fantasy RPG® adventure by Kevin Siembieda. An entire village in the Disputed Lands have gone missing. Rumors of Werewolves and Wolfen Vampires abound. Your team of adventurers have taken up the challenge to find the missing people and put a stop to the evil that has invaded these woodlands. A fully-fleshed out adventure, with 25 characters. Includes 12 pre-generated heroes and 13 villains. “Official” source material.
  • Rifts® and all Game Settings – Game Master and Player Tips by Greg Diaczyk and Kevin Siembieda. A fun and insightful article on how to determine player styles, accommodating players, and setting up games from low to high level.
  • News, coming attractions, product descriptions and more.
  • 112 pages – $14.99 retail – Cat. No. 181. Available now. Free Sneak Preview available on DriveThruRPG.com.

Rifts Sovietski

New! World Book 36: Rifts® Sovietski – Now Shipping!

Now shipping! And jam-packed with a wide array of source material. New cyborgs, new O.C.C.s, new skills, new D-Bees, new cyborgs and bionics, new weapons, new vehicles, underground bunker tables, tons of adventure ideas and a whole lot of fun.

The Sovietski faces danger from the high-tech but savage and ruthless Warlords of Russia, the expanding Brodkil invasion sponsored by Mindwerks and the Angel of Death, Werewolves in the north, Gargoyles spilling in from the west, and the coming of the Minion War.

Rifts® Sovietski™ is a treasure trove of new ideas for cyborgs, player characters, D-Bees, and the fledgling, Sovietski nation. This book brings the Russian landscape to life and ready for adventure. See how the Sovietski came into being and where it is going, learn about its soldiers, army, people and their dreams, beliefs, and politics, plus Dead Zones, Spetsnaz Intelligence force, new cyborgs, bionics, and more. When combined with the Rifts® Mindwerks™ Sourcebook, Warlords of Russia™, Mystic Russia™ and the Triax™ books, you have a setting as large as North America.

  • 9 Sovietski O.C.C.s.
  • 40+ M.O.S. Skill Packages and 4 unique D-Bees.
  • 11 unique new Cyborgs, plus new bionics and body armor.
  • Light, Heavy and Superheavy Machines (cyborgs), revisited.
  • Cyborg animals for scouting and combat – new concept.
  • Sovietski war machine – 18 new vehicles, tanks, aircraft, and more.
  • 16 unique weapons plus grenades, tank shells and special ammunition.
  • Spetsnaz Sovietski Special Forces – the new KGB.
  • Bunker creation tables and Dead Zone tables.
  • Soldier Motivation/Origins, new skills and other tables.
  • Russian D-Bees like Wolverine People and the elemental Yaganar.
  • Overview of the Sovietski, notable cities and places of interest.
  • Notable groups, enclaves, people, many adventure ideas and more.
  • Written by Brandon Aten, Matthew Orr and Kevin Siembieda.
  • 224 pages – $26.95 retail – Cat. No. 891. Available now!

Rifts® Titles to expand your Rifts® Sovietski gaming experience:

Here are some other Rifts® titles you may find useful when running a campaign in Eastern Europe.

  • Rifts® Warlords of Russia – Overview of Russia, the Warlords and their legions of cyborg warriors, the Sovietski, 20 O.C.C.s, 20 cyborgs, Russian weapons, vehicles, and more. 224 pages.
  • Rifts® Mystic Russia – 18 Archaic Russian Demons, 10 monsters, Night Witch, Hidden Witch, Mystic Kuznya, Fire Sorcerer, 9 Gypsy O.C.C.s, Russian magic, 6 vehicles, and more. 176 pages.
  • Rifts® Sourcebook 3: Mindwerks – The techno-horrors of the Angels of Death and Vengeance, 27 monsters and D-Bees of Eastern Europe, Mindwerks™ weapons, robots, MOM Implants, Brodkil, Gene-Splicers, the Kingdom of Tarnow, the Black Forest, maps and more. 112 pages.
  • Rifts® Triax & NGR – The New German Republic vs the Gargoyle Empire, 16 O.C.C.s, 20 vehicles, 15 robots, 9 cyborgs, plus power armor, body armor, weapons, overview of Europe, maps and more. 224 pages.
  • Rifts® Triax™ 2 – More about the NGR, the Gargoyle and Brodkil Empires, and the rest of the NGR war machine: Triax robots, power armor, vehicles, aircraft, and weapons galore. 192 pages.
  • Rifts® Bionics Sourcebook – A compendium of bionics and cybernetics, and info about partial cyborgs, Cyber-Humanoids, combat cyborgs, the Black Market and more. 160+ cybernetic systems and 120+ bionic items – weapons, sensors, optics, implants, plus 6 City Rat O.C.C.s, Cyber-Snatcher, Cyber-Doc, Techno-Wizard Bionics, repair rules, and more.
  • Rifts® Game Master Guide – If you are looking for more weapons and gear, this sourcebook contains every Rifts® robot, power armor, vehicle, weapon, experience table, map, and more that appeared in World Books 1-23 and Sourcebooks 1-4, plus O.C.C. and R.C.C. index, rules clarifications, and more. 352 pages.
  • Rifts® Book of Magic – 900+ magic spells, plus Techno-Wizard devices, Magic Tattoos, Nazca Lines, Whale Songs, Herbs, Symbiotes, Bio-Wizard Weapons, Rune Weapons, magic items and more! 352 pages.
  • Rifts® Adventure Guide – 150+ adventure ideas, Random Rifts, making towns, cities, merc companies, and traveling shows, gaming tips and much more. 192 pages.

Nightbane Dark Designs

New! Nightbane® Dark Designs – Available now

Nightbane® Dark Designs™ is a guide to creating the Nightbane and a sourcebook for players and Game Masters alike. It presents all sorts of new Nightbane creation tables, new Morphus tables, new Talents, and new information. Info and powers that enable players to make memorable Nightbane characters and G.M.s to take their games up a notch. All Nightbane fans are going to love this sourcebook that focuses on the Nightbane.

  • 18 new and comprehensive Morphus Tables.
  • 60 new Common Talents.
  • 38 new Elite Talents.
  • Transformation Transition Table.
  • Talent creation and conversion rules.
  • Ancient Nightbane R.C.C. fully statted out and creation tables.
  • Insight to the Becoming.
  • Answers to some common questions & more.
  • Appendix of 23 Morphus Tables gathered from the Nightbane® RPG and Sourcebooks.
  • Appendix of 53 Talents gathered from the Nightbane® RPG and Sourcebooks.
  • Written by Mark Oberle. Cover by Charles Walton II and Eduardo Dominguez.
  • $20.95 – 160 pages – Cat. No. 736 – Available now.

Four New T-shirts – Available now

We have four new T-shirts that will make a nice addition to your wardrobe (and hint at some things go come).

  • New Rifts® Take Aim™ T-shirt is powerful and dynamic. It features a CS soldier firing his energy pistol. Is he friend or foe? You decide. It fits the current Rifts® story arc with the Minion War™ and most Rifts® and Coalition States themes. Art by comic book artist Freddie Williams II. Enjoy.
  • New Game Master T-shirt features the dynamic artwork of Kevin Long’s original Villains Unlimited cover. Why this art? A) Because G.M.s unleash the villains and challenges that await their players. B) Heroes Unlimited™ needs some loving. And C), because it is a dynamic piece of art that screams, “get ready for adventure.”
  • Heroes Unlimited™ T-shirt! You have been asking to see more for Heroes Unlimited™, we heard you and offer this striking T-shirt as just the beginning of more support for Heroes Unlimited™. It was certainly a hit at the Palladium Open House.
  • 2018 Palladium Books® Open House T-shirt is fun and the favorite of many people. It features art by Ramon K. Perez. You did not have to be at the Open House in person to get this fun T-shirt. If you were there in spirit or just like the design, snap it up. Limited to 120 shirts. Available only while supplies last.
  • All T-shirts are high quality, pre-shrunk, 100% cotton Gildan T-shirts and look great. I love all four. Wore the POH, G.M. and Heroes Unlimited T-shirts during the event and I’m wearing the Rifts® shirt for inspiration as I write this.
  • Available in most sizes, Medium to 5XL, as usual.
  • $18.95 each for Medium to XL, $20.95 for XXL, and up for larger sizes.

New! Rifts® Bestiary: North America, Vol. One

A series of books that collects all the notable monsters, dinosaurs and creepy crawlers and creatures of Rifts® North America (US, Canada and Mexico) into two juicy volumes with a number of new creatures. Each volume includes maps and new creatures, large and small, to help or plague player characters. Between them, these two volumes compile all the beasts of Rifts North America (unintelligent monsters, predators, notable animals and intelligent beings that are monstrous or animal-like in appearance or behavior) from all current World Books and Sourcebooks. In addition, Kevin Siembieda, Chuck Walton and Greg Diaczyk are adding some new monsters to make life in the wilderness interesting. Presented in alphabetical order, with maps showing their range and location, in two big books.

Winter releases, both volumes are being worked on simultaneously, right now, so that Volume Two will quickly follow Volume One within 4-6 weeks. Other volumes, like a Bestiary of Spirits and the Supernatural, are likely to follow.

Future volumes will include spirits, ghosts and entities, another on dragons, other volumes on creatures in other parts of Rifts Earth, and so on.

  • Monsters and animals of Rifts North America organized in two big, easy to use sourcebooks. Predators, exotic riding animals, beasts of burden, alien horrors, giant insects and more.
  • Some new creatures, but most are existing creatures.
  • Updated information where applicable.
  • Updated and uniform stat blocks.
  • A map for every creature showing where it is found.
  • Fully illustrated.
  • Art by Chuck Walton, Siembieda and many others.
  • 192-224 pages – $26.99 retail – Cat. No. 896. In production.

New! Rifts® Bestiary: North America, Vol. Two

More monsters and exotic animals of Rifts® North America as part of an ongoing series of Rifts® Bestiary sourcebooks. The first two Rifts® Bestiaries are being created simultaneously. Between them, these two volumes compile all the beasts of Rifts North America (unintelligent monsters, predators, notable animals and intelligent beings that are monstrous or animal-like in appearance or behavior) from all current World Books and Sourcebooks, plus some new monsters by Siembieda and Walton. Presented in alphabetical order, with maps showing their range and location, in two big books.

  • Monsters and animals of Rifts North America organized in two big, easy to use sourcebooks. Predators, exotic riding animals, beasts of burden, alien horrors, giant insects and more.
  • Some new creatures, but most are existing creatures.
  • Updated information where applicable.
  • Updated and uniform stat blocks.
  • A map for every creature showing where it is found.
  • Fully illustrated.
  • Art by Chuck Walton, Siembieda and many others.
  • 192-224 pages – $26.99 retail – Cat. No. 897. In production.

The Rifter #79

New! The Rifter® #79 – Available now

The Rifter® #79 is all about pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games are all about expressions of your imagination. Of making ideas, characters and stories come to life. RPGs are flexible. Malleable. Alive and changing. There is no one way to look at things because there are infinite possibilities. This issue of The Rifter® explores some of those new possibilities.

Rifter® #79 Highlights:

  • Gaming Through History – any game setting. Do not sell history short. There are epic events, battles and mysteries throughout history that would make amazing RPG campaigns. Create adventures that are, in effect, parts of our unknown history. Hendrik Härterich shows you how with a wonderful set of guidelines, rules and ideas for using characters from just about any modern RPG to create settings and adventures from Earth’s past. Suitable for use with any Palladium RPG.
  • Rifts® – The Kingdom of New Oslo™ by David Collins. Explore the European Northlands and face the would-be god of Hell Hounds and Fenry. A monster that calls itself Fenrik. Oslo overview, notable people and places, vehicles, gear, and adventure ideas.
  • Heroes Unlimited™ – The Stage Magician, Revisited, by Matt Reed. An exciting look at a unique crime-fighter.
  • Rifts® and any game setting – Different ways to run a campaign, by Julius Rosenstein. Game Master tips, suggestions and alternative rules.
  • Rifts® short story about redemption and Justice, by Mark Oberle.
  • News, coming attractions, product descriptions and more.
  • 96 pages – $13.95 retail – Cat. No. 179. Available now.

UPDATE: Rifts® Living Nowhere – A Rifts® Sourcebook set in the Pecos Empire

This title presents four interrelated towns off the beaten path in the Pecos Empire. Each with its own unique character and problems. All fun locations to visit and find adventure and trouble. Something dark and deadly is brewing in the middle of Nowhere, where experimental Techno-Wizard devices and weapons offer prosperity, but could be the doom of everyone living there. Big ideas. Building upon material that appeared in The Rifter®, expanded.

  • Four towns described.
  • New Techno-Wizard weapons and devices.
  • Experimental Techno-Wizard items that call upon entropy and death.
  • Dark magic, madness, and deadly secrets spawn dangerous adventures.
  • Many adventure ideas, Non-Player Characters, and fun.
  • Written by Brett Caron. Additional text and ideas by Kevin Siembieda.
  • 96 pages – $17.99 retail – Cat. No. 895. In production.

In the Face of Death

COMING! In the Face of Death – A Dead Reign® Sourcebook

This sourcebook is all about inner-city survival. Survivor colonies finding a way to live and prosper in the big city. Conventional wisdom says that living in the big population centers is impossible. These survivors prove otherwise.

  • Inner-city survival. Old and new O.C.C.s.
  • Skyscraper communities and life on the rooftops.
  • Cults – the new power in the city.
  • Gangs, street runners, the new underground, and more.
  • Take your zombie campaign to new heights!
  • Cover by E.M. Gist. Interior art by Nick Bradshaw.
  • Written by Kevin Siembieda. Adaptable to other Palladium settings.
  • Size and price not yet determined, but probably $17.99 – 96 pages – Cat. No. 237. In production.

Copyright 2018 Palladium Books Inc. All rights reserved.

Rifts®, The Rifter®, RECON®, Splicers®, Powers Unlimited®, Palladium Books®, The Palladium Fantasy Role-Playing Game®, Phase World®, Nightbane®, Megaverse®, The Mechanoids®, The Mechanoid Invasion®, Coalition Wars®, Chaos Earth®, Dead Reign®, and After the Bomb® are Registered Trademarks of Palladium Books Inc. RPG Tactics™, Beyond the Supernatural, Coalition States, Heroes Unlimited, Ninjas & Superspies, Minion War, Mysteries of Magic, SAMAS, Thundercloud Galaxy, Three Galaxies, Vampire Kingdoms, and other published book titles, names, slogans and likenesses are trademarks of Palladium Books Inc., and Kevin Siembieda.

This press release may be reprinted, reposted, linked and shared for the sole purpose of advertising, promotion and sales solicitation.

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